Noah Thompson
GBI've used meloncube 5 or 6 times now… I've used meloncube 5 or 6 times now for various minecraft servers ranging from the 1GB to 6GB options. They were always working and never had any lag. The support team was always ready to help day or night, and could always get my problem sorted out as quickly as possible. Could not recommend enough.
Lilliana Pedraza
GBEasy, no lag, cheap! I have a Meloncube Minecraft server that is super easy to set up and navigate. It ost definitely cheap to buy and 1GB has provided 7 players and me enough room to build and play! I never hear of lag from any of them, and adding plugins is so easy it should be a crime. Definitely recommend this to anyone who doesn't have a lot of money but wants quality.
Andres
EEGood, but experienced a nasty crash The website says "Many hosts make bold "claims" about uptime, but usually, this is just marketing and promotion. Uptime is something that we're absolutely fanatical and extremely proud about.", so it's a bit ironic that after only a few days of playing on the server, there was a major crash that resulted in ~3 hours of downtime. Plus several more hours of lost progress due to rolling back to an earlier state. But we were compensated for this and other than that, the server has been working fine :)
Esaú
ESSolid features! We have been hosting our own little Minecraft server with Melon Cube for more than two years now - we love the admin interface, the plugin installing feature, and just how well everything runs. For casual use with some friends, their "Zombie plan" is great value.
Trevor Sesnic
GBServer performance is awful While the server is fine for simple worlds do not try to run anything technical on a melon cube server. MSPT will shoot up with hardly any entities loaded, and even increases for few tile entities. I had to disable spawnchunks to keep MSPT <50 (and TPS at 20), which was annoying and felt cheaty. Also really annoying that no performance tools available in the console. A CPU and RAM monitor would be nice to have, as I had to rely on in-game tools.