Eduardo Zolhof
BRGreat classes and valuable content! Tom's classes are great! Lots of good insights from someone that is actively working with the craft and can help you out with real case scenarios - both on the technical and business side of things. Not only that but you also get to be part of an awesome community!
Rogue Composing
GBTom Salta's Scoring AAA Deathloop Ed. Tom Salta's Scoring AAA Deathloop Ed. In the 8 hours or so of videos, Tom goes through his process of analysis, understanding and the methodology behind scoring the game Deathloop. Beginning with his in-depth review of the brief and the references he used, he brings us into his mind and pieces together how and why he created the score the way he did. I was blown away by the amount of detail involved in the arrangements of the musical cues, but also by Tom's focus on having the right sounds be in the right places to let the player know what is going on at the different times within the game. Additionally, I was very impressed with the amount of detail he went into explaining the different in game music for the different levels as well as the individual music for the main characters. As a welcome bonus Tom talks about the Session Musicians he used for the game and the reason why it's so important to partner with other musicians and composers. This really showcases that the ability to work as a team can produce results greater than we can individually. This not only goes for the Musicians that Tom worked with, but also the engagement with the development team throughout the process. Lastly the course rounds out with Tom's approach to deliverables, implementing Quality Control into the process and his strategy for outputting the music. It was time really well spent, and honestly, I've gone through the videos twice already... and will probably go through them a bit more to try and squeeze out as much knowledge and insights as I can. Thank you for sharing your insights, thought processes and the approaches you used. Leo
Amanda
GBBest Investment! Highly Recommend FINALLY! A class that goes into extensive detail, not just about creating music for video games, but the BUSINESS side of game composing as well! Tom makes his course fun and engaging, bringing lots of energy and personal experience to the table. At the end of the course, you get the opportunity to schedule a 15-minute chat with him to ask questions and have him review your own composition. Do yourself a favor and invest in this class - you won't be disappointed!
Adrian Nicholas Valdez
GBThe best Video Game Music Online course This is definitely the best Video Game Music Online course out there! There's no other place where you'll get the full Real-World process of writing and producing a full score for a AAA Video Game like Deathloop. Huge thanks to Tom for all his effort and passion!
Catherine
GBAwesome Masterclass! Awesome series, Tom goes deep in explaining and illustrating the creative and tech process that goes into scoring a game. Will use this as a resource and refer back to it many times!