H S D
GBGreat customer service Great customer service! The biofeedback has definitely helped our two children (8 & 12). We frequently see them pause now, when frustrated or stressed, take a deep breath and then de-escalate. This has been very helpful for reinforcing cognitive behaviors they have been coached to do to minimize outbursts, catch impulses and lower anxiety. Highly recommend. Full disclosure: Prior to Mightier neither of our children played any video games, and they think these games are very fun. Perhaps children with more exposure to video games might find them less appealing, but our kids love the selection and have not gotten bored.
Sarah Durham
GBMightier was truly the product that…gave my son control Mightier was truly the product that caused a turning point with our little one. Before using it, he struggled with emotions and couldn't control his temper. After a year of use, he has so much control and is able to manage his emotions so well. He is doing so much better in school and his friendships are flourishing.
Stephanie D
GBWe love Mightier! We love Mightier! My 7 year old son struggles with impulse control and his anger. I can definitely see a difference in his response when he is frustrated or mad. We have taught him for years to try and breath through his anger but he would always get more mad in the moment when we told him that. After he started playing Mightier it finally clicked, I saw him using breath to calm himself without cues from us.
Anon
GBMightier would be better if it weren't a video game experience MIghtier is a video game interface. My child's emotional regulation - as many studies are proving today - is made worse by video games and screens. 2 days using this app and he was getting up early demanding to play the games using this app. I was shocked to see this is how they chose to execute what seems to be a great concept - ie using Sports video games vs a less addicting and more "soothing" content even when trying to elicit a HR response. Not for us, we binned it as it made tantrums worse (at least in initial use)
Rick Tamberrino
GBReturn policy and guidelines were… Return policy and guidelines were unclear. The only follow emails I recall seeing were those asking for positive reviews. If progress emails were sent (with zero data because, as other reviews have mentioned, the games we archaic and not user friendly) why would the company keep charging the recurring payments? I mean, there's a deliberate connection to the internet and usage, or lack thereof, could be seen. Tonight I discovered 3 $40 monthly recurring charges (and another about to be charged) for something that sits in a box. I question that this company has a family's well-being truly in mind.