Mightier

186 Lincoln St. 6th Floor, 02111, Boston, United States
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4.10
Based on 20 Reviews

5

65.00%

4

10.00%

3

5.00%

2

10.00%

1

10.00%
About Mightier

Mightier is a child-centered, evidence-based, digital program that uses biometric feedback from a heart sensor so children learn, practice and apply lifelong coping skills through game-based play. With both online and offline activities, Mightier supports the development of the whole child so that kids can live healthier, happier lives. Developed at Boston Children’s Hospital and Harvard Medical School, Mightier is clinically proven to help kids ages 6 to 14 prepare for life's big emotions. To date, more than 2.5 million games have been played on the Mightier app by more than 100,000 kids. While kids play games the heart sensor allows them to visualize their emotions in real time. As they become overexcited, frustrated, or stressed, they learn strategies to calm down and regulate their emotions. By practicing strategies in the game, they build a toolbox of coping strategies to use in real life. Mightier’s Parent App provides insights into their child's progress and includes articles and resources to support their child's development. Offline activities such as conversation cards, puzzles, etc. further supplement skills to create a holistic emotional regulation program for families.

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Angie Mendica
GB

Highly Recommend We signed up for Mightier to help support emotional regulation goals for our kiddos. They both love the games and absolutely experienced growth and awareness around regulation. Highly recommend!

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Dr. Lorelei Walker
GB

This organization is spot on in efficiency and awesome customer support! My daughter did well in using the tablet and games. She would choose it when she needed alone time and the feeling of calm. The would even replace her fun games with 30 min on it. The Mightier product, games, and free hardware with the option to donate, have been an integral part of my daughter’s mental health stability. She uses her newly practiced tools during school and times of panic.

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Lisa Marie Wilk
GB

Positive Change - for all my kids This program has been great for my son. He was diagnosed with Rumination Syndrome with is rare and there are not a lot of treatments. Our MD suggested biofeedback which the insurance will not cover for rumination syndrome due to the limited about of research on the syndrome. My son started it and he has been able to handle his stress levels and his anxiety much better. We have noticed that his rumination has decreased. We liked it so much that we have his siblings "playing" the games as well. They let you have five people on the program so it is great to be able to allows the rest of the family to practice calming techniques. I have recommended this program so everyone that will listen. I have even provided feedback to his PCP and Social Worker for rumination as a wonderful at home assist for anxiety and stress in kids. I wish they has this when I was a kid.

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Rick Tamberrino
GB

Return policy and guidelines were… Return policy and guidelines were unclear. The only follow emails I recall seeing were those asking for positive reviews. If progress emails were sent (with zero data because, as other reviews have mentioned, the games we archaic and not user friendly) why would the company keep charging the recurring payments? I mean, there's a deliberate connection to the internet and usage, or lack thereof, could be seen. Tonight I discovered 3 $40 monthly recurring charges (and another about to be charged) for something that sits in a box. I question that this company has a family's well-being truly in mind.

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Anon
GB

Mightier would be better if it weren't a video game experience MIghtier is a video game interface. My child's emotional regulation - as many studies are proving today - is made worse by video games and screens. 2 days using this app and he was getting up early demanding to play the games using this app. I was shocked to see this is how they chose to execute what seems to be a great concept - ie using Sports video games vs a less addicting and more "soothing" content even when trying to elicit a HR response. Not for us, we binned it as it made tantrums worse (at least in initial use)

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