H S D
GBGreat customer service Great customer service! The biofeedback has definitely helped our two children (8 & 12). We frequently see them pause now, when frustrated or stressed, take a deep breath and then de-escalate. This has been very helpful for reinforcing cognitive behaviors they have been coached to do to minimize outbursts, catch impulses and lower anxiety. Highly recommend. Full disclosure: Prior to Mightier neither of our children played any video games, and they think these games are very fun. Perhaps children with more exposure to video games might find them less appealing, but our kids love the selection and have not gotten bored.
DiscoBall
GBWin win We spent October through December using Mightier to help cope with frustration and the biofeedback was just what we needed. I knew when my son had his fill when getting Lavalings became easy while still playing no matter how challenging the games got. "Lavalings" became a household word and eventually my boy did figure out the therapeutic element to the gaming. A fun intro for our family to gaming. Seeing the benefit of retreating into playing as well as setting limits and good communication. Win win all around.
Anon
GBMightier would be better if it weren't a video game experience MIghtier is a video game interface. My child's emotional regulation - as many studies are proving today - is made worse by video games and screens. 2 days using this app and he was getting up early demanding to play the games using this app. I was shocked to see this is how they chose to execute what seems to be a great concept - ie using Sports video games vs a less addicting and more "soothing" content even when trying to elicit a HR response. Not for us, we binned it as it made tantrums worse (at least in initial use)
Janelle Robertson
GBGood for Cognitive Understanding My children (7, 9, and 11) all enjoyed playing the mightier games. They were also able to learn about how their body and heart rate responds to their feelings as well as various cool down techniques. I have not seen this cognitive knowledge transfer to behavior in other circumstances. We still have many outbursts and intense reactions in our home. However, this knowledge about their heart rate and the visual meter that they use in the games have given us a vocabulary and mental model that allows us to discuss what is happening in their bodies and how it affects their behavior. I think this is a good first step. Hopefully eventually with time and practice they will actually be able to apply this cognitive understanding.
Susan
GBThe program is great The program is great. Well thought out, engaging, and effective for teaching kids emotional regulation. The only issue we had with it was that we felt like the screen time was just too much for our kids- but it’s one of the very best options for productive screen time!